Moving Worlds VRML 2.0 is the second release of the VRML Specification. The specification is currently under development (2nd draft), and is scheduled for functional freeze (Draft #3) in June 1996 and final document on August 4, 1996.
The specification was orginally developed by Silicon Graphics in collaboration with Sony and Mitra. Many people in the VRML community have been involved in the review and evolution of the specification (see credits page in the specification). Moving Worlds is a tribute to the successful collaboration of all of us. Gavin Bell, Chris Marrin, and Rikk Carey have headed the effort at SGI to produce the final specification.
Please send errors or suggestions to email@example.com, firstname.lastname@example.org, and/or email@example.com.
VRML is an acronym for Virtual Reality Modeling Lanaguage. It is a file format for describing 3D objects and worlds to be experienced on the world wide web (similar to how HTML is used to view text). The first release of The VRML 1.0 Specification was created by Silicon Graphics Inc., reviewed and improved by the VRML email discussion group (firstname.lastname@example.org), and later adopted and endorsed by a plethora of companies and individuals.
See the San Diego Supercomputing's VRML Repository for lots of information on VRML, or see SGI's VRML site.
Moving Worlds is the name of the proposal that was chosen by the VRML community as the working document for VRML 2.0. It was created by Silicon Graphics, in collaboration with Sony and Mitra. Many people in the VRML community were actively involved with Moving Worlds and contributed numerous ideas, reviews, and improvements.