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   <channel>
      <title>Games</title>
      <link>http://www.mitra.biz/games/</link>
      <description></description>
      <language>en</language>
      <copyright>Copyright 2009</copyright>
      <lastBuildDate>Thu, 17 Dec 2009 21:57:52 -0800</lastBuildDate>
      <generator>http://www.sixapart.com/movabletype/?v=4.3-en</generator>
      <docs>http://blogs.law.harvard.edu/tech/rss</docs> 

      
      <item>
         <title>Falling in a circle</title>
         <description><![CDATA[<p>Close eyes, fall in tight circle</p>]]></description>
         <link>http://www.mitra.biz/games/2002/05/falling_in_a_circle.html</link>
         <guid>http://www.mitra.biz/games/2002/05/falling_in_a_circle.html</guid>
         <category>Trust</category>
         <pubDate>Thu, 23 May 2002 19:35:58 -0800</pubDate>
      </item>
      
      <item>
         <title>Away/Close, or Equidistant</title>
         <description><![CDATA[<p>Run around - close to one - away another</p>]]></description>
         <link>http://www.mitra.biz/games/2002/05/awayclose_or_equidistant.html</link>
         <guid>http://www.mitra.biz/games/2002/05/awayclose_or_equidistant.html</guid>
         <category>HighEnergy</category>
         <pubDate>Thu, 23 May 2002 19:38:15 -0800</pubDate>
      </item>
      
      <item>
         <title>Extinction</title>
         <description><![CDATA[<p>Pick a dependee - die 10 seconds after they do</p>]]></description>
         <link>http://www.mitra.biz/games/2002/05/extinction.html</link>
         <guid>http://www.mitra.biz/games/2002/05/extinction.html</guid>
         <category>Miscellaneous</category>
         <pubDate>Thu, 23 May 2002 19:50:19 -0800</pubDate>
      </item>
      
      <item>
         <title>Warm up - directive options</title>
         <description><![CDATA[<p>The core idea is to allow people to dance freely, but make suggestions as to what they focus attention on, its particularly good for breaking habits. Suggestions include:<br /><br />
Verticality <br /><br />
Spatial exploration - whole of physical space we are in<br /><br />
Body Parts for a focus<br /><br />
Speed and Acceleration<br /><br />
Initiator - what part of the body initiates</p>]]></description>
         <link>http://www.mitra.biz/games/2003/12/warm_up_directive_options.html</link>
         <guid>http://www.mitra.biz/games/2003/12/warm_up_directive_options.html</guid>
         <category>Dance</category>
         <pubDate>Mon, 29 Dec 2003 02:42:43 -0800</pubDate>
      </item>
      
      <item>
         <title>Gibberish</title>
         <description><![CDATA[<p>Speaking in Gibberish - i.e. a made up language - allows for breaking away from thinking and also helps when working with other attributes - e.g. gestures. Some simple examples include: <br /><br />
<br /><br />
A Gibberish presentation - e.g. describe a broom, how you use it, why you would want to buy it<br /><br />
Hold a conversation with someone else in gibberish<br /><br />
Three person story - A, B, C. A starts story in gibberish, B translates into english, C continues in gibberish, A translates etc<br /></p>]]></description>
         <link>http://www.mitra.biz/games/2003/12/gibberish.html</link>
         <guid>http://www.mitra.biz/games/2003/12/gibberish.html</guid>
         <category>Theatre</category>
         <pubDate>Mon, 29 Dec 2003 02:46:37 -0800</pubDate>
      </item>
      
      <item>
         <title>Warm up talking</title>
         <description><![CDATA[<p>You often need a way to get people loosened up a couple of alternatives:<br /><br />
<br /><br />
Two minutes stream of consciousness, for example with one or two listeners.<br /><br />
<br /><br />
Talk about an object, e.g a fire extinguisher, an exit, a piece of wood. Keep talking for a few minutes, find things to say about it, explore its textures etc</p>]]></description>
         <link>http://www.mitra.biz/games/2003/12/warm_up_talking.html</link>
         <guid>http://www.mitra.biz/games/2003/12/warm_up_talking.html</guid>
         <category>Theatre</category>
         <pubDate>Mon, 29 Dec 2003 02:48:44 -0800</pubDate>
      </item>
      
      <item>
         <title>Wubble wubble</title>
         <description><![CDATA[<p>In a circle - one person waggle hands + people on left and right do movement. Say &quot;wubblewubble....wubble&quot; Shoot energy to someone else (see longer description).</p>]]></description>
         <link>http://www.mitra.biz/games/2004/01/wubble_wubble.html</link>
         <guid>http://www.mitra.biz/games/2004/01/wubble_wubble.html</guid>
         <category>Miscellaneous</category>
         <pubDate>Fri, 30 Jan 2004 15:21:25 -0800</pubDate>
      </item>
      
      <item>
         <title>Knot untangling</title>
         <description><![CDATA[<p>Untangling a knot of people and hands</p>]]></description>
         <link>http://www.mitra.biz/games/2005/07/knot_untangling.html</link>
         <guid>http://www.mitra.biz/games/2005/07/knot_untangling.html</guid>
         <category>Touch</category>
         <pubDate>Sat, 16 Jul 2005 20:22:09 -0800</pubDate>
      </item>
      
      <item>
         <title>Have you Ever</title>
         <description><![CDATA[<p>In a circle - "Have you ever ...." </p>]]></description>
         <link>http://www.mitra.biz/games/2008/10/have_you_ever.html</link>
         <guid>http://www.mitra.biz/games/2008/10/have_you_ever.html</guid>
         <category>Story</category>
         <pubDate>Thu, 16 Oct 2008 23:59:21 -0800</pubDate>
      </item>
      
      <item>
         <title>Stories on a theme</title>
         <description>Tell a story based on a theme or question.</description>
         <link>http://www.mitra.biz/games/2008/10/stories_on_a_theme.html</link>
         <guid>http://www.mitra.biz/games/2008/10/stories_on_a_theme.html</guid>
         <category>Story</category>
         <pubDate>Fri, 17 Oct 2008 00:04:05 -0800</pubDate>
      </item>
      
      <item>
         <title>Yes and / Reminds me of </title>
         <description><![CDATA[<p>Someone starts to tell a short story,<br />
At any point the next person interrupts with ...<br />
* Yes and ..... (expands the story, or a different aspect)<br />
* That reminds me of .... (and tells a related story)<br />
* No .... ( and corrects)</p>

<p>This works either as an improvisation when the stories could be real or made up, or as a collective memory where participants in a group, or a family jump in with real stories. </p>]]></description>
         <link>http://www.mitra.biz/games/2009/12/yes_and_reminds_me_of.html</link>
         <guid>http://www.mitra.biz/games/2009/12/yes_and_reminds_me_of.html</guid>
         <category>Story</category>
         <pubDate>Thu, 17 Dec 2009 21:38:46 -0800</pubDate>
      </item>
      
      <item>
         <title>3 chairs</title>
         <description><![CDATA[<p>Simple physical impro exercise - <br />
3 chairs facing the audience each with a person in it.<br />
People play with <br />
* standing or sitting<br />
* looking  - e.g. at each other, straight ahead</p>

<p>Clear precise movements,<br />
Sometimes a pattern emerges, or something not in the score which the facilitator can either allow or not as seems appropriate<br />
Ding a bell or a clap or something to signal 30 seconds to find an ending.</p>]]></description>
         <link>http://www.mitra.biz/games/2009/12/3_chairs.html</link>
         <guid>http://www.mitra.biz/games/2009/12/3_chairs.html</guid>
         <category>Theatre</category>
         <pubDate>Thu, 17 Dec 2009 21:41:53 -0800</pubDate>
      </item>
      
      <item>
         <title>Al Wonder - Theatre of the Ordinary - The Wonder of Improvisation</title>
         <description><![CDATA[<p>Al Wonder was the 2nd impro teacher I studied with, and I highly recommend his workshops  "<a href="http://www.theatreoftheordinary.com">Theatre of the Ordinary</a>"- mostly in Melbourne. He has a book out "The Wonder of Improvisation". He blend improvisation and physical theatre, and encourges each performer to find their own style. </p>]]></description>
         <link>http://www.mitra.biz/games/2009/12/al_wonder_-_theatre_of_the_ord.html</link>
         <guid>http://www.mitra.biz/games/2009/12/al_wonder_-_theatre_of_the_ord.html</guid>
         <category>Theatre</category>
         <pubDate>Thu, 17 Dec 2009 21:44:27 -0800</pubDate>
      </item>
      
      <item>
         <title>Parlour Games for Modern Families</title>
         <description><![CDATA[<p>Myfanwy Jones & Spiri Tsintrziras have put together a comprehensive guide to all sorts of games - paper, cards, dice, guessing etc - all kinds of things to keep families or friends entertained without the "box".</p>

<p><a href="http://www.amazon.com/exec/obidos/ASIN/1921372990/mitra">Parlour Games for Modern Families</a></p>]]></description>
         <link>http://www.mitra.biz/games/2009/12/parlour_games_for_modern_famil.html</link>
         <guid>http://www.mitra.biz/games/2009/12/parlour_games_for_modern_famil.html</guid>
         <category>Resources</category>
         <pubDate>Thu, 17 Dec 2009 21:49:18 -0800</pubDate>
      </item>
      
      <item>
         <title>Facing Placing Spacing - Dots Lines Clumps</title>
         <description><![CDATA[<p>Two very similar impro games, work well with small or large groups.</p>

<p>The groups start off stage (sides) and people come on and play with either: <br />
Facing; Placing; Spacing <br />
or Dots / Lines / Clumps   (how they are grouped on stage). </p>

<p>Simply come on stage, move to position, wait, at some point move again etc</p>

<p>Sounds simple, but emergent behaviors are fun to watch.  </p>

<p>Make sure some of the group are witnesses, either cycling in and out of the work, or by splitting the group in two.</p>]]></description>
         <link>http://www.mitra.biz/games/2009/12/facing_placing_spacing_-_dots.html</link>
         <guid>http://www.mitra.biz/games/2009/12/facing_placing_spacing_-_dots.html</guid>
         <category>Theatre</category>
         <pubDate>Thu, 17 Dec 2009 21:57:52 -0800</pubDate>
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