When Silicon Graphics, Inc introduced WebSpace, the first commercially-available three-dimensional viewer for the World Wide Web last April, cyberspace had finally arrived. VRML quickly redefined interactivity on the Web - people could now move through virtual worlds.
Silicon Graphics and the VRML community are now raising the bar on 3D interactivity on the web with Moving Worlds, a proposal for getting life-like behaviors into VRML. Moving Worlds has been developed through an open process led by Silicon Graphics with the support of key companies in the Web development community.
Moving Worlds enables real-time, behavior-rich virtual environments by allowing objects themselves to come to life. For example, you will be able to open a door, walk into a room, turn on a light and take a book off a shelf - all in 3D Web space. Animation, multimedia and life-like behaviors can be easily integrated into scalable and composable 3D worlds.
Applications of this new 3D technology on the Web are far-reaching. Geologists can study behaviors of the earth's crust, designers can collaborate in real-time, and analysts can view market trends, all in 3D space. With tools from Silicon Graphics like Cosmo(TM) Code, Cosmo Create and Cosmo Player, Web developers can create, extend, and compose infinite virtual worlds.
Moving Worlds is designed for heterogeneous computing environments, and offers compact encoding and quick network transport; making it ideal for the online world. By working within the VRML community to achieve a consensus specification, Silicon Graphics has set a milestone in the development of a common 3D language.
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